Wednesday, November 7, 2018

Can games be a valued art?


**DISCLAIMER**

        Before you continue any further unto this post, understand that this is a furthered reflection to a previous post my group and I made in regards to claiming the legitimacy of games as a valued art form.

                                                         

For those that don't care to read for to long, here is your TL;DR -

Yes.

For those looking for a little more insight as to why, keep reading down below.

Games. They're a world of excitement, wonder, intrigue, and art.

"Art?"

Some ill-informed or ignorant bystander may ask. They're OBVIOUSLY a form of art. Anyone looking to argue against that can look at the Elder Scrolls': Skyrim, which has over 316,000 words of lore divided into 58 separate books that can be read within the game itself. From the Lusty Argonian Maid to the A Gentleman's Guide to: Whiterun. 
                                           
Many games introduce plenty of areas of exploration and discovery with large RPG style games, or MMORPGs leading the charge in this dominion. However, franchises cover there bases well by expounding upon story lines and providing narrative insight into the development of character progress. The Legend of Zelda. A game almost every gamer and NON-gamer may know. Has an expansive narrative detailing tales of past, present, and future Link on his quests to save Princess Zelda, or recover lost ancient artifacts. Some help him, some hinder him, but in the end, the player is taken upon a journey following the masterfully crafted franchise.

It is these iconic games that drive the definition of art. From insightful dialogue, to art-styles that evolve around the player, as well as the amount of effort put in by the army of writers, artists, designers, and testers to create these incredible games.  

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